The Best Thing About Each Assassins Creed Game

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Assassin's Creed franchise is massive and all of the games have been very successful in their own way. Over the years Ubisoft has experimented by adding as well as removing different types of gameplay mechanics. In this article, we're going to be highlighting the best thing from every Assassin's Creed title.

Best of Assassins Creed Games
Best of Assassins Creed Games

Assassin's Creed

Assassin's Creed was released back in 2007 and looking back on this title nothing in itself has aged. It feels like yesterday. It was the start of a brand new franchise that in itself is the best thing. Most players look back at Assassin's Creed and even though it was good for the time, most look at it as an ideology that questions many things in reality along with a proof of concept. A concept that did connect with an audience and since then Ubisoft has improved it in many different ways. From combat to stealth to parkour to storyline, you name it and it has improved since then. So even when we break it down to its basic gameplay mechanics it hasn't got anything that stands out compared to the later titles. The idea itself for Assassin's Creed is the best part of Assassin's Creed.

Assassin's Creed 2

The best part about AC2 is the protagonist himself and now of course Ezio Auditore da Firenze is a legend. Ezio is a character that you will grow to love and is the only main character within Assassin's Creed franchise that has three titles dedicated to him. This was the start of something new and Ezio is seen as a fan favorite which really pushed the franchise forward.

Assassin's Creed Brotherhood

The story of Ezio was continued with all new mechanics and features with gameplay but the thing that stood out the most was the ability to command other assassins. Whilst it did take a bit of time at the beginning and a fair amount of grinding for you to get to that point. Once you maxed out this ability it really felt like you had full control over the Assassin Brotherhood. You are no longer trying to push through the ranks and understand what it is to be an assassin like he was within Assassin's Creed 2. Within the Brotherhood you're already a legend and to partner up with that is the ability for you to command other assassins and that really made you feel powerful.


Assassin's Creed Revelations

AC Revelations, it's not the favorite title out of the three games having Ezio but it did have a very good ending. An ending that didn't just close off the Ezio story but also linked back to the very first title Assassin's Creed. It partnered up both Ezio and Altair which really hit hard to the hardcore fans that did play all four games to this point and for those that didn't and were just introduced to Ezio with Assassin's Creed 2, Brotherhood, and Revelations it made them want to go back and try out the very first title having Altair as the lead. Especially till this point, the storyline was the sole focus of an Assassin's Creed title and this was just the prime time for the writers over at Ubisoft.


Assassin's Creed 3

With AC 3 there were a lot of changes which led to a lot of positives as well as lots of negatives. But a thing that stood out the most was the amount of content that was available following the Ezio story. There was a fairly big boot to fill for any other assassin that was going to come after. Even though there is a very small number of players that would actually pick Connor over Ezio. It was still a really good game with the amount of new content that players were able to do. Being able to hunt animals, being able to climb Cliffs, being able to parkour through trees, really brought a completely new level to Assassin's Creed. It was annoying with Ezio, especially within Assassin's Creed Brotherhood where it was this massive open world and he just simply couldn't climb a simple tree. Even though the branches are right in front of him it will just do the automatic run-up and not be able to grab onto anything. With Connor, it was completely different. It opened up so many more paths with parkour and it was just incredibly fun to play through.

Assassin's Creed Black Flag

This might be one of the most favorite games from the series. The best part was being able to go through Naval Combat. It was so good in fact that it inspired other developers at Ubisoft to make a standalone game. Unfortunately that Standalone has completely died off simply because of management that's there and developers working on it. If you didn't know by now we're talking about the Skull and Bones. There's been no other Assassin's Creed title that has inspired other developers to just take parts or elements of the title, remove everything to do with assassins and just make it based on those good gameplay mechanics. In Black Flag players can easily sell their ship and ultimately be a pirate. Whenever a content creator is putting together all Assassin's Creed titles, Black Flag is always near the top purely because of this one simple element. It also inspired the next title which is Assassin's Creed Rogue.

Assassin's Creed Rogue

Now there are quite a lot of negatives with Assassin's Creed Rogue purely down to the timeline in which it was released. It was released in 2014 at the exact same time PlayStation 4 and Xbox One were released but AC Rogue was only going to be available to PlayStation 3 and Xbox 360 users. There was also a very limited budget on a title which ultimately was the reason why it wasn't upgraded to those next-gen consoles. There was also a lot of reused content in the game. The good thing is that the reused content came from Assassin's Creed Black Flag. If there was any title at that time which you copy assets from as well as inspiration from, the best choice was Black Flag, and Ubisoft made the correct choice. They also improved those existing gameplay mechanics even though it was published on the exact same platform. To the disappointment they did have that limited budget, but they still improved upon the gameplay mechanics which made it fun in the first place.

Assassin's Creed Unity

This was the first title that was pushed to the PlayStation 4 and Xbox One and, it allowed Ubisoft to Branch out in several different ways. With different types of systems through detection as well as parkour it really changed the game a lot. The thing that stood out the most was of course the parkour. It was definitely the best part of unity. Ubisoft took that already existing parkour system and just made it a thousand times better to this day. If you just type Assassin's Creed parkour compilation most of the time you're going to see people playing Unity. It was amazing being able to control where you want to go with parkour but it also brought in some elements where it feels like a cinematic movie such as being able to jump through windows or being able to maneuver over tables within your way.

Assassin's Creed Syndicate

This was the first title that was set in London and that in itself did have a lot of excitement with fans because they've been asking it for a very long time. The thing that stands out the most to players is that this is the first title where you can play as two characters Evie or Jacob Frye. In every other Assassin's Creed, it pretty much treated you like a lone wolf. You're the Assassin, you're the person that needs to assassinate the targets and you just need to get on and do what you need to do but with Syndicate it was much more about a relationship between Evie and Jacob as brother and sister, as Twins and they generally had a good relationship between them. While progressing through the story it was fun to watch them do things together.


Assassin's Creed Origins

This is when things really start to change and right at the beginning it had the fan base split. Some gamers were liking the game whereas others were not. Up until this point, the Assassin's Creed series was mainly a narrative-driven storyline. That's what players were there for but with Origins that narrative was slowly fading away and it came more like an RPG type of game. The good thing is the setting of the game. Devs honestly couldn't have picked a better setting than ancient Egypt for Origins. It was perfect. I reckon if they picked any other country to explore with this type of title and bringing in new RPG elements it just wouldn't have done as well. So it was a perfect choice to pick ancient Egypt. The world itself was a lot bigger and the gameplay was so much longer but still somehow with those massive changes it felt familiar. But with some fresh awesome parkour mechanics such as being able to slide down pyramids was really a great thing in the game which was only possible in a location like this.


Assassin's Creed Odyssey

Odyssey is a tough game to explore when trying to highlight the best thing from every title. There are a lot of fans when going through the list who would actually put this nearer to the bottom but there is one standout and that is the availability of boss battles. Boss battles were not new just to Odyssey; they were introduced back in Origins. They already knew that these boss battles were doing incredibly well from the previous title. Therefore they took it to a whole new level offering a lot more and a much bigger variety. Not only do you have to fight other characters but you also faced animals. And of course, we can't forget the inclusion of Greek mythology where you also fight characters such as Medusa. If there's any reason to play Assassin's Creed Odyssey, this is the reason.

The final title (to date) is Assassin's Creed Valhalla

Valhalla has received a lot of compliments for the amount of content that is available. For some players like myself, I like it to be short and straight to the point for the narrative. That's why I prefer some of the older titles in which the story is only 20 to 30 hours in length. With Valhalla, it's about 50 to 60 hours in length. On top of that, you can get DLCs which are 10 hours each. This has led to a massive audience retention problem but there are quite a lot of players that also enjoy this especially when you look at the price for the game and how much content you're able to get. It actually puts you in a much better position compared to other games that you still need to pay full price for. So let me know in the comment section down below whether or not Valhalla having a massive size is either a good thing or a bad thing.

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